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Emperor has the Song and Jin Dynasties defeat Genghis Khan and prevent the establishment of the Yuan Dynasty.Cleopatra requires you to change history by winning the Battle of Actium.
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Pharaoh makes your family take over the throne of Egypt in the middle of the campaign, and rule a united Egypt until the end.The Campaign maps for the Caesar games included some provinces that were never actually under Roman rule.Alternate History: While the more history-centered games start off following history relatively closely, most games take a turn towards alternate history later on.
#Caesar iv housing block strategy series
Tropes used in City Building Series include: It featured a good deal more Scenery Porn and Architecture Porn than its predecessors. Emperor: Rise of the Middle Kingdom (2002) was the last 'traditional game', with walkers, housing blocks, etc.This created somewhat of a Broken Base between those who saw these two games as too childish and cartoonish and those who thought it was a creative new funy approach. It gives monsters, gods walking (or destroying) your city and some of the more famous heroes of Classical Mythology a much more prominent role than in earlier games. Master of Olympus - Zeus (2000) and its expansion pack Master of Atlantis - Poseidon (2001), set in Ancient Greece and Atlantis respectively, change the mood from relatively realistic and historically accurate-ish to myth-centric with a dash of humor.It remains something of an odd one out among the games. It was also the first in the series to go fully 3D, but the graphics were found to be a bit lacking. It radically breaks with established concepts (such as walkers, apartment blocks for workers or active gods). Immortal Cities: Children of the Nile (2004) was the first title published by Tilted Mills, and is more of a Spiritual Successor than a direct continuation.Pharaoh (1999) and its Expansion Pack Cleopatra ( 2000) departed from the Roman setting and featured monumental building efforts, agriculture adapted to the flooding of the Nile and roadblocks for walkers.Caesar IV (2006) is the latest release in the series.Caesar III (1998) is the earliest of the games that might still be recommended as a classic today.Caesar I (1992) and Caesar II (1995) started the series off, but are mostly forgotten nowadays, even by the hardcore fans of the series.The settings for the games are all famous ancient cultures, but the devs at least tried not to fall wholly into Hollywood History: First developed by Impressions Games, then Breakaway Games and finally Tilted Mill Entertainment, most of the titles were published by Sierra and are among its few games where not everything is trying to kill you - only your neighbors, their gods, your gods, wild animals.
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#Caesar iv housing block strategy manual